From 4c1e661d7b96da0a96d0d9b05237ef3ea52fc325 Mon Sep 17 00:00:00 2001 From: Ari Johnson Date: Sat, 3 Mar 2007 00:21:48 +0000 Subject: [PATCH] Track_Money objects with No_Pay still reported coins lost to queue costs even though they didn't pay them (cherry picked from commit 7fc5815b1bfbe9774aa481543999ac502ec5aa2e) --- src/cque.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cque.c b/src/cque.c index c1668a2..b370bd9 100644 --- a/src/cque.c +++ b/src/cque.c @@ -250,7 +250,7 @@ pay_queue(dbref player, const char *command) notify(Owner(player), T("Not enough money to queue command.")); return 0; } - if (estcost != QUEUE_COST && Track_Money(Owner(player))) { + if (!NoPay(player) && (estcost != QUEUE_COST) && Track_Money(Owner(player))) { char *preserve_wnxt[10]; char *preserve_rnxt[NUMQ]; char *val_wnxt[10]; -- 2.30.2