From 27a4a2e66548961bd2768589945a36147c582e9b Mon Sep 17 00:00:00 2001 From: Ari Johnson Date: Tue, 12 Sep 2006 12:49:38 +0000 Subject: [PATCH] Removed changes.txt (auto-generated now) --- game/txt/changes.txt | 690 ------------------------------------------- 1 file changed, 690 deletions(-) delete mode 100644 game/txt/changes.txt diff --git a/game/txt/changes.txt b/game/txt/changes.txt deleted file mode 100644 index 64e5646..0000000 --- a/game/txt/changes.txt +++ /dev/null @@ -1,690 +0,0 @@ -& help -& 0.72p2 -CobraMUSH Version 0.72p2 - - This is a list of changes in CobraMUSH that could be of - interest to the user. - (See 'changes entries' for a list of all versions.) - - Version 0.72p2 is a bugfix/maintenance release of version 0.72. - It is the second bugfix/maintenance release in that series. - -& 0.72p1 -CobraMUSH Version 0.72p1 - - This is a list of changes in CobraMUSH that could be of - interest to the user. - (See 'changes entries' for a list of all versions.) - - Version 0.72p1 is a bugfix/maintenance release of version 0.72. - It is the first bugfix/maintenance release in that series. - - Minor: - * Configure Script updated and rebuilt using base package settings - and variables referencing the CobraMUSH devteam rather than the - PennMUSH devteam. [RLB] - Fixes: - * Attribute Write Lock was unlocked to everyone by default. [RLB] - * Hints for mysql in linux added. Fixes odd cases where mysql - isn't detected on certain servers. [RLB] - * Fixed notify bug that caused the chat system to crash [AEJ] - * Fixed second notify bug that caused the chat system to crash [AEJ] - * Fixed conflict between NA_INTER_LOCK and NA_EVALONCONTACT [AEJ] - -& 0.72 -CobraMUSH Version 0.72 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (See 'changes entries' for a list of all versions.) - - Attributes: - * New 'AAHEAR' and 'AMHEAR' attribute flags, when set - on a ^listen attribute, cause it to behave like - @aahear or @amhear instead of like @ahear. [AEJ] - Locks: - * New DBREFLIST^ lock key checks if the enactor is listed - in the attribute by dbref or objid [AEJ] - Flags: - * LIGHT now overrides DARK consistently [AEJ] - * TRACK_MONEY flag on players causes the player to be - informed when his objects spend money [AEJ] - Powers: - * Pueblo_Send allows you to send Pueblo tags [AEJ] - * Many_Attribs allows an object to have more than the configured - maximum number of attributes [AEJ] - * Nuke is now used to limit who may destroy players. [RLB] - * CQuota Power Renamed to SetQuotas. [RLB] - Commands: - * @program now warns owner on attempting to use prompts within - the command. [RLB] - * lock_command to offers an optional fail message in the configuration - directive similar to restrict_command. [RLB] - * @list/powers works to list powers again. [RLB] - * @config/powers works to list powers again. [RLB] - * Command switches can now be individually locked - using the SWITCH^ lock key. [RLB] - * Wildcards can now be used in listing powers via: - @power/list, @list/powers, & @config/powers. [RLB] - * @newpassword can now be used to set passwords on - division objects. [RLB] - * @SD command added which allows switching between - divisions. [RLB] - * @edit/check will display the results of an edit without - actually modifying the attribute [AEJ] - * @chan/recall now takes a parameter [AEJ] - * UNIMPLEMENTED_COMMAND allows hooks to disabled commands [AEJ] - * @power DEBUG switch removed. Due to its reason existed for - original power system development. [RLB] - Functions: - * PrimaryDivision() Added to reference the primary division of a player - no matter where they are @sd'd to. [RLB] - Channels: - * Channels now ignore interaction rules by default, unless the - 'interact' channel flag is set on them [AEJ] - * Default permissions for new channels are set by the channel_flags - configuration directive [AEJ] - Attributes: - * @SDIN, @OSDIN, @ASDIN added to be processed upon using @sd to - switch into a division. [RLB] - * @SDOUT, @OSDOUT, @ASDOUT added to be processed upon exiting a division - when using @sd. [RLB] - Mail: - * @mailfilter attribute filters new mail into a folder if it returns - a folder name or number [AEJ] - * @mailforwardlist forwards mail to the list of dbrefs specified in - it, if you pass the MailForward lock on the target [AEJ] - Major changes: - * Chat.db now begins with +F for CobraMUSH databases; the reader - checks for +V to do a PennMUSH chat.db conversion [AEJ] - * New executable: 'console' will run the full CobraMUSH minus - networking, interacting with the user on stdin/stdout [AEJ] - Minor changes: - * All verbs, and generally anything that utilizes queue_base_attribute() - now acknowledges powinherit attribute flag. - * @program now saves Q registers through out the program. - * VTS removed from distribution. [RLB] - * LFAIL/OLFAIL/ALFAIL messages are activated whenever a @lock/leave - is checked and failed, not just when a leave command fails (so they - work for failed attempts to leave via exits and @tel) [AEJ] - * adjust_divisions() internal function, now only adjusts divisions - of a player's objects that were of their division that is being - changed. [RLB] - * Added conversion table for chat.db channel flags [AEJ] - * %u evaluates to the evaluated $command [AEJ] - * %i[0-9] give the same as itext(0)-itext(9) [AEJ] - * Rooms are considered connected in @dbck if they are connected to - the base room -or- to a room that is set FLOATING [AEJ] - * @invformat no longer receives the penny count as %0 and - its former %1 is now %0, the list of inventory items [AEJ] - * @conformat and @invformat now receive a |-separated list of names - as %1 [AEJ] - * Moved chat and mail function help from cobra_func.hlp to - cobra_chat.hlp and cobra_mail.hlp [AEJ] - * Removed vestiges of the previous attempt at a new chat system [AEJ] - Fixes: - * All fixes and additions from 0.71 maintenance release - patches. - * PennMUSH version numbers are no longer reported. [AEJ] - * cflags() now reports the N (nonames), T (notitles), and - C (nocemit) flags for channels [AEJ] - * If A can't hear from B (due to interactions), then A's puppet - would send a null line when it heard B; now the puppet doesn't - send at all [AEJ] - * Bug in reading dbs with no chatdb present [AEJ] - * playermem() and objectmem() now return #-1 NO MATCH consistently [AEJ] - * @list/list() now work with flags and powers [AEJ] - * @attribute NAME and @attribute @NAME now both show information about - attributes and @attribute/delete @NAME now also works [AEJ] - * Setting a password ending in a % is now possible [AEJ] - * @attribute did not check for valid attribute names before - adding them [AEJ] - * access.cnf checks now check for ipv6 addresses, too [AEJ] - * more consistent use of #defined telnet codes [AEJ] - * Renamed CONFGROUP to COBRA_CONFGROUP, just in case that interferes - with SSL the way that CONF did [AEJ] - * Fixed crash bug in pcreate() [AEJ] - * Fixed crash bug in setunion() [AEJ] - * Defunct internal function reverse_exits() existed to no use, for what - reverse() served. [RLB] - Helpfiles: - * %q0-9 and %qa-z are now raliased to help r() [RLB] - * Help for grab() now references graball() [AEJ] - * Help for substitutions{2,3,4} aliased to %2, %3, and %4 [AEJ] - * Help for ulocal() clarified [AEJ] - * Help for strreplace() touched up [AEJ] - -& 0.71p3 -CobraMUSH Version 0.71p3 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (See 'changes entries' for a list of all versions.) - - Version 0.71p3 is a bugfix/maintenance release of version 0.71. - It is the third bugfix/maintenance release in that series. - - Bugfixes: - * Fedora Core systems caused crashes within @chown and - @powergroup. Reported by Apollo@New Republic. [RLB] - * CobraMUSH Configuration type 'CONF' conflicts with openssl, - CONF type. Reported by lice. [RLB] - * pgpower(powergroup,max) was not returning max powers. [RLB] - * Game would crash upon a @pcreate in a newly created - database before a @shutdown/reboot - -& 0.71p2 -CobraMUSH Version 0.71p2 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (See 'changes entries' for a list of all versions.) - - Version 0.71p2 is a bugfix/maintenance release of version 0.71. - It is the second bugfix/maintenance release in that series. - - Distribution changes: - * MANIFEST updated to point to restart.dst instead of restart - * 'make install' will generate game/restart, as will 'make update' - - Helpfile Changes: - * Grammar and spelling corrections in 'help @powergroup2' - * Defunct know system existed in helpfiles, removed. - * @program helpfile clarified - * Example added to help @prompt - - Bugfixes: - * adjust_divisions() could crash when adjusting powergroups - * @su remembers the exit path across a @shutdown/reboot - * Warnings are now issued if you @parent an object to something - whose owner is different and which is not set AUTH_PARENT - -& 0.71p1 -CobraMUSH Version 0.71p1 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (See 'changes entries' for a list of all versions.) - - Version 0.71p1 is a bugfix/maintenance release of version 0.71. - - Helpfiles: - * @cron helpfile being cleaned up for corrections to actual - behavior. [RLB] - Bugfixes: - * Multiple powergroups can now be added to an object, and - powergroups are added by way of an insertion sort so that - they are kept in alphanumeric order on each object. - * Cleaned up removal of powergroups from objects. - * Invalid cron specs could crash the game. [RLB] - -& 0.71 -CobraMUSH Version 0.71 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (changes entries for list all versions.) - - Minor Change: - * Version numbering changed, '-' will no longer preceed - maintenance patches, they will be preceeded by p. - This will allow easier migration of CobraMUSH to - debian packages. - * Began using vim folding on certain source files - * Jeremy Ritter's MUSHCron is now being used in replacement - of @hourly & @daily. However hourly & daily, still work - as default global crontab entries. - * MUSH now auto-detects your connection for what type of - @prompt your connection can handle. 'WeirdPrompt's flag - no longer used as an affect of this. - * Global Attribute Locks are now possible as well as a catchall - attribute for any non-standard attribute. - Commands: - * @program now accepts the the format of @program obj=atr - to default to the executing object the attribute is on. - * @program no longer handles a prompt, @prompt must be used - instead. - * @attribute/lock, @attribute/write, added todo apart of global - attribuet locking. - Configuration: - * Guest prefix moved to a config file option - * Option to use roman numeral numbering of guests - given. - * Default Player Powergroup configuration option added. - Functions: - * program() no longer handles prompts, prompt() must be used. - * arabic2roman() converts arabic numbers to roman numerals. - * roman2arabic() converts roman numeral characters to - arabic characters. - * pghaspower(), and pgpowers() functions added. - * powergroups() with no arguments now gives the equivalent of - @powergroups/list - Helpfiles: - * documented @prompt, prompt(), pghaspower(), and pgpowers() - * modified @program, and powergroups() helpfiles for new syntaxes - Fixes: - * ooref overwrite bug in process_expressoin - * Deleting a powergroup that exists on a player would - crash the game. - * Newly created databases would create the master division - twice. - * Attributes weren't being cloned correctly. - * Deleting powers when a powergroup had no powers would crash - the game. - -& 0.70-3 -CobraMUSH Version 0.70-3 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (changes entries for list all versions.) - - Release Date: Fri Nov 04 15:41:54 2005 - - Minor Changes: - * Patchlevel file in rootlevel CobraMUSH directory - changed to reflect CobraMUSH version and maintenance - release information. - * Created changes.sh for easy compilation of changes - index file for development purposes. - Helpfile Changes: - * WeirdPrompts found undocumented, documented in - 'help flag list', 'help @program', and created - WeirdPrompts helpfile entry. - * AUnidle referenced from 'help attributes' now. - Fixes: - * free_object made unstatic to not allow certain third-party - packages work with CobraMUSH. - -& 0.70-2 -CobraMUSH Version 0.70-2 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (changes entries for list all versions.) - - Release Date: Tue Oct 25 20:42:05 2005 - - Fixes: - * Clean up on left over #ifdefs - * Helpfile grammatical, clarifications, and general helpfile - updates - * Chat Token Alias wasn't defaulty defined to '=', which - broke make update. - * Reverted VTS back to a usable stage. - -& 0.70-1 -CobraMUSH Version 0.70-1 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (changes entries for list of all versions.) - - Release Date: Mon Oct 10 20:51:00 2005 - - Fixes: - * Master Division Couldn't keep powers or a level through - a @dbck. - * @shutdown was required localhost, fixed to require - Site power - -& 0.70 -CobraMUSH Version 0.7 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (changes entries for list of all versions.) - - Release Date: Sun Oct 09 17:24:10 2005 - - Major Changes: - * Power System rewritten to allow for database - dumpable type powers. - * PowerLevels removed - * PowerGroups Introduced - Minor Changes: - * @AtrLock Rewrite - Read & Write locks - * Seperate database now used for flags - * @command restrict permissions based on lock - boolexps* - * Added lock_command config parameter to config - loading. - * Fixed cobramush to properely handle win32 - support - * Know System Removed from source - * look is now recursively searched upwards - through the parent tree to find an exit to - look at just like going through an exit is. - * Added some extra @dbck'ing checks. - * When destroying a division, all sub-divisions - now get passed up the divtree while everything - else in the division itself gets thrown to - No division. - * Sub-Divisions on a division object now listed - under 'Sub-Divisions' in an examine or brief - of the object instead of combining with - Contents. - * Hacked Thorvald Natvig's VTS from '98 in using - the VTS #define to enable or disable it. - Attribute Changes: - * Added INVFORMAT attribute to specify a custom - inventory report. - Command Changes: - * @empower now sets multiple powers at a time - * @powergroup and @power command introduced as part of - the new db power system - * @su commands introduced - Function Changes: - * ldivisions() function added to list all divisions - within an object. - * Power Related Functions Added: powergroups() and - haspowergroup() added. - Fixes: - * Global Ufuns weren't default the Originating - Object Reference Right. -& 0.67 -CobraMUSH Version 0.67 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (changes entries for list of all versions.) - - Functions: - * Idle_Average() Reports players Average - Idle time for their current session. - Attributes: - * LASTACTIVITY - Keeps track of players last session - activity - Fixes: - * lsearch eplayer, erooms, ethings, was bringing up - every object in the database. Fixed to only bring - up corresponding types. [AEJ] - -& 0.66b -CobraMUSH Version 0.66 - This is a list of changes in CobraMUSH that could be of - interest to the user. - (changes entries for list of all versions.) - - Minor Changes: - * Creation & Implementation of SWMP - Sql Web<->MUSH Protocol - * Sql_Mroom config addition - * TwinCheck Optimizations - * Inherit Behavior changed - * Modified: block kept on non players objects now. - Shows what the last modification on an object was. - Only owner or Director can see this. - Commands: - * Customizeable huh message code - * @ZCLONE - Copy a whole zone with the touch - of a button. - Functions: - * Idle_Average() Reports players Average - Idle time for their current session. - Attributes: - * LASTACTIVITY - Keeps track of players last session - activity - Fixes: - * Fixed Inheritable Controls bug - * Flag Setting fixes - * Help Updates - * @function updates now update function flags - RP Systems: - * Must have a valid TrueRace set before you can go IC now - * Combat RPLog System added. - * Paralyzed/Blind flags added - PennMUSH Incorporations: (view with changes) - * pennincorp.1 - -& pennincorp.1 - * Ported everything from penn patch 1.7.7p39 & p40 - except: - - buy command and assosciated parts - - simplified @version code. - - @ps/all label patch - - INFO Command and PennMUSH stuff - * @assert command - * @break/@assert default nosuccess action list - * Penn Related Fixes upto 1.8.0p6 - -& 0.65b -CobraMUSH Version 0.65b - This is a list of changes in CobraMUSH that could be - of interest to the user. - (changes entries for list of all versions.) - Minor Changes: - * mortal WHO now shows Empire Abbreviation for players. - * Servercode is now also aimed at supporting a RP environment. - * New Queue Signal System inspired from Rhost Thaw & Freeze System. - * Helpfile updates - * Compile Warning Optimization - Flags: - * MUTE flag added, settable on a player or room. On player MUTES - them individually, on a room it mutes everyone in the room. - Powers: - * RPTEL power now exists, which is required to move someone - in RPMODE. - Functions: - * new wait(), trigger(), and signal() functions - * version() reported pennmush version info when - it should show cobra specific version info. - Fixes: - * Guest description wasn't being set when created, now it is. - * powerlevel setting bug fixed - * program prompting finally fixed. - - Fixes reported from pennmush changes files - - * @command/delete of a non-existing command is crash worthy. - * Crash bug in is_objid crashes with no string argument. - * string sub parser buffer overflow bug fixed. - * pennies overflow integer fixed. - * replace_string2 overflow fixed -& 0.6b -CobraMUSH Version 0.6b - This is a list of changes in CobraMUSH that could be - of interest to the user. - (changes entries for list of all versions.) - PennMUSH Update: - * Updated to base penn version 1.7.7-p32 - Minor Changes: - * pow_inherit attribute flag now supports @CONFORMAT - and @EXITFORMAT code. (help pow_inherit added) - * PrivCheck improvements - * Know System Improvements - Flags: - * AUTH_PARENT flag added. Special authorization for parents - in use with twinchecks to override twincheck attribute - queue behavior off the parent. - * RPMODE Flag has been incorporated as a central function - in CobraMUSH. Players now need RPCHAT power to chat while - in RPMODE, & RPEMIT power to emit while in RPMODE. And - paging is restricted unles one of the parties is level 24 - or greater. - Commands: - * Hidden players no longer appear connected when paged by - someone that can't see them. - * @ATRCHOWN is now restricted to God if in secondary queue - or owner in primary. - Functions: - * Global functions can now be made to be executed ulocal style - via throwing ulocal in the restriction field of @function - Locks: - * DIVISION boolexp in locks had the '+' key added to lock - to a division and & all its children. - Fixes: - * @sweep showed objects that had commands & were set halt - or no_command as listening for commands.. Fixed - * @search me required search:lte. Fixed, you can now - search yourself. - * Security Hole that allowed people forcing another object - with a power they don't have to perform 'X' task, has been - resolved. As well as $-commands set by someone on someone - else to perform 'X' task that they can't do has been resolved. - New config options exist: - twinchecks (enable this type of check or not) - powerless (a powerless object at level: 1(1)) - * @DEBUGFORWARDLIST wouldn't forward to someone if they - were higher prived than them, even if attribute set by - a guy that was prived as such. Now checks old check - in combination with attribute ownership. - * ok_tag_attribute was breaking with new gcc - * div_t struct was changed to div_tab to allow for stdlib.h - include - * PrivWho didn't work correctly. Works again. -& 0.5b -& kv0.0.5b -CobraMUSH Version 0.5b - This is a list of changes in CobraMUSH that could be - of interest to the user. - (changes entries for list of all versions.) - Minor Changes: - * New auto-guest system implemented. 'help guests' - * Incorporated Division, Level, PowerLevel, & Power checks to the - lock boolexp parser. - * Added optional Know System. 'help know system' - * God level now bypasses command restrictions - * Documented full list of powers under 'help powers' - * Documented @program - * Re-defined CMD_T's bit locations. - * Removed wizmotd.txt from MANIFEST - * Pass_Locks power changed to enable passing locks of all types - except Use-Lock. - * Changed Version Scheme. - Flags: - * Level 28 with privileged power can now set themselves Dark. - Powers: - * Broken Announce up into 3 different powers. Previously Announce - had 3 bits, but was only a self-checking power so it was pointless - to be of that magnitude, so it was split up as should be. - - Announce - - EAnnounce - - DAnnounce - Functions: - * Added kname(), check_know() as part of the know system - * name() behavior changes when ran on a object or room that - has the 'ICFUNC's flag - * Added break() to escape iter() loops. - * Added loctree() to feed a complete string tree list of an object's location. - Fixes: - * Minimal DB creation didn't set master division object's Home & Location - correctly. Causing a crash when a subdivision was made. - * Channel Admin channel setting didn't work correctly. Fixed. - -& kv0.0.4b -CobraMUSH Version 0.0.4b - This is a list of changes in CobraMUSH that could be - of interest to the user. - (changes entries for list of all versions.) - - Minor Changes: - * Mods to how powers info is accessed for future plans of DB dumpabe - powers. - * Added @AUNIDLE - * Added pow_inherit attribute flag. - * Re-Implemented @hourly - * Re-Implemented Pass_Locks power. Passes Locktypes: Basic, Enter, Page - Tport, Speech, Parent, Leave, Give, Mail, Follow, Forward_lock, - and Dropto. - * Added a divisions dbck check - Standard PennMUSH Incorporation: - * Added Can_NsPemit power - Fixes: - * Restricting Commands by flags was broken. Rewrote the code. - * Fixed a possible problem in @parent. - * If no 3rd argument was supplied to powerlevel() the game would crash. - Third argument defaults to 0 now if not supplied. - * @channel's switches got disabled somehow... re-enabled them. - * Sometimes master division object's would get set to themselves - sending the game in loops. Fixed origin of error & added - auto-detection of this bug & fix. - * @mail/stat, dstat, & fstat wasn't working properely with no argument - supplied. Works now. - * Privilege power didn't allow setting of privilege flags. Fixed Problem. - -& kv0.0.3b -CobraMUSH Version 0.0.3b -This is a list of changes in CobraMUSH that could be -of interest to the user. - (changes entries for list of all versions.) - - Major Changes: - * Ported kickass code to 1.7.7p16 from 1.7.5p6 [AEJ] - * Patched to 1.7.7p26 [RLB] - * Completed Wiz/Roy compatability. - - Wiz/Roy now marker flags to designated powerlevels - * DB Conversion improved. - - Powers now converted to new powers - - Wiz/Roy converted over properely - - Master Division auto created & all except unregistered flagged players assigned - - All Wiz, Roy, Guest, Unregistered, & Normal player levels set accordingly. - Minor Changes: - * Completed Wiz/Roy compataibility. - - Wiz/Roy re-implemented as marker flags - - Wiz Powerlevel & Level are both 29(default) - - Roy Powerlevel is 25 & Level is 28(default) - * DB Creation modified to create a division format database. - * @showlog taken out for redesign - * The following taken out temporarily due to drastic - upgrade in base penn version. - - AutoCreated Guests - - @hourly - - Pass_Locks Power -& kv0.0.2a -CobraMUSH Version 0.0.2a -This is a list of changes in CobraMUSH that could be -of interest to the user. - -(changes entries for list of all versions.) - - Minor Changes: - * DB Byte code reworked to allow the max-num of powerz to be upped on the fly - * Much of the division code rewritten to be easier to understand & more efficient - -Commands- - * @division broken up into @powerlevel @empower @level & @division is now just - used for setting & creating divisions. - * Platform base name changed to CobraMUSH - Fixes: - * command power checking fixed.. Previously it checked AND powers, changed it to be - OR powers as was intended. - -& kv0.0.1a -KickAss Version 0.0.1a -Major changes: - * Division system - Replaced Old Power System with DivPower System - - Use dpowers.cnf for powerlevel definitions - * Replaced Old WizRoy Priv System with Div/Level/Power Priv System -Commands: - * @division main interface to division system - * @showlog implemented to view logs in MUSH - * Many commands usability has changed with div/powerz system - * @program Added - * @Hourly Added [AEJ] -Functions: - * Added division functions divscope(), level(), powerlevel(), division(), - hasdivpower() updiv(), downdiv(), indiv(), powover() - * Added cansee() function used for checking if a player can examine another - player - * haspower() now aliased to hasdivpower() to maintain compatibility - * baseconv() added [AEJ] -Minor changes: - * Guests redid: - Guest Level replaces Guest Power - - Guests AutoCreated at login now - * Unregistered level replaces Unregistered Flag - * Division Object Type added - * Forcing of your own objects not logged - * Unkillable power ripped out along with kill command - * WizMOTD Removed along with @wizwall @rwall & friends - * Added AriSpace Option [AEJ] - * '%z' Ansi substitution -See 'help 1.7.5p4' for penn based off of. - - - - - - - -& Entries --=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 0.5b 0.65b 0.66b - 0.67 0.6b 0.70 - 0.70-1 0.70-2 0.70-3 - 0.71 0.71p1 0.71p2 - 0.71p3 0.72 0.72p1 - help kv0.0.1a kv0.0.2a - kv0.0.3b kv0.0.4b kv0.0.5b - pennincorp.1 - -& &Entries --=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- --=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -- 2.30.2