non-hidden players. It's exactly the same as lwho() used by a
mortal, and is suitable for use on privileged global objects who
need an unprivileged who-list.
+& ALIAS()
+ alias(<player>[,<new alias>])
+
+ Alias returns the alias of <player>. If multiple aliases are set,
+ alias returns the first component of the alias.
+
+ If function side effects are allowed, this function, given two arguments,
+ acts just like @alias <object>=<new alias>.
+
+ Related functions: FULLALIAS()
+
+& FULLALIAS()
+ fullalias(<player>)
+
+ fullalias() returns the alias of <player>. It is identical to
+ alias() except when multiple aliases are set, fullalias() returns the
+ complete alias list.
+
+ >"[fullalias(Noltar)]
+ You say, "$;No;Nol;Noli;Nolt"
+
+ Related functions: ALIAS()
+
& NAME()
name(<object>[,<new name>])
name(<player>[,<new name> <password>])