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Added F_SELF to table for in-game control
author
Ari Johnson
<ari@cobramush.org>
Thu, 28 Jun 2007 00:05:39 +0000
(
00:05
+0000)
committer
Ari Johnson
<ari@theari.com>
Thu, 24 Mar 2011 15:58:45 +0000
(15:58 +0000)
(cherry picked from commit
493d32f02333b7f7c2646f5540d7e5c95cd79fe9
)
src/flags.c
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diff --git
a/src/flags.c
b/src/flags.c
index d1a8cc1f4d13b284c1a6a5c55ab8c0240b680307..64f282976bcbecfc531e2ed60df69d4440b46a22 100644
(file)
--- a/
src/flags.c
+++ b/
src/flags.c
@@
-216,6
+216,7
@@
static PRIV flag_privs[] = {
{"mdark", '\0', F_MDARK, F_MDARK},
{"odark", '\0', F_ODARK, F_ODARK},
{"disabled", '\0', F_DISABLED, F_DISABLED},
+ {"self", '\0', F_SELF, F_SELF},
{NULL, '\0', 0, 0}
};