Added F_SELF to table for in-game control
authorAri Johnson <ari@cobramush.org>
Thu, 28 Jun 2007 00:05:39 +0000 (00:05 +0000)
committerAri Johnson <ari@theari.com>
Thu, 24 Mar 2011 15:58:45 +0000 (15:58 +0000)
(cherry picked from commit 493d32f02333b7f7c2646f5540d7e5c95cd79fe9)

src/flags.c

index d1a8cc1f4d13b284c1a6a5c55ab8c0240b680307..64f282976bcbecfc531e2ed60df69d4440b46a22 100644 (file)
@@ -216,6 +216,7 @@ static PRIV flag_privs[] = {
   {"mdark", '\0', F_MDARK, F_MDARK},
   {"odark", '\0', F_ODARK, F_ODARK},
   {"disabled", '\0', F_DISABLED, F_DISABLED},
+  {"self", '\0', F_SELF, F_SELF},
   {NULL, '\0', 0, 0}
 };