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Fix for crash when checking zone master of room
author
Ari Johnson
<ari@theari.com>
Mon, 25 Nov 2013 02:20:33 +0000
(21:20 -0500)
committer
Ari Johnson
<ari@theari.com>
Mon, 25 Nov 2013 02:20:33 +0000
(21:20 -0500)
src/game.c
patch
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diff --git
a/src/game.c
b/src/game.c
index 19b6b206e7e30d3914ced238d1d0709c0b0d4c75..0ed5c1561cf8a059315ae5adb6d033b9590bceb7 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-1274,9
+1274,9
@@
process_command(dbref player, char *command, dbref cause, dbref realcause, int
goto done;
}
} else
- a += list_match(Contents(Zone(
Location(player)
)));
+ a += list_match(Contents(Zone(
check_loc
)));
} else {
- a += cmd_match(Zone(
Location(player)
));
+ a += cmd_match(Zone(
check_loc
));
MAYBE_ADD_ERRDB(errdb);
}
}