Returns the absolute possessive pronoun - his/hers/its/theirs -
for an object.
-& APPLY()
- apply([<object>/]<user function name>, <argument list>[, <delimiter>])
-
- Apply the given function, which may be a #lambda function, to the list
- of arguments, the elements of which are separated by a space or by the
- given one-character delimiter.
- apply(function,1 2 3) is equivalent to ufun(function,1,2,3)
-
- See also: ufun()
& ART()
art(<string>)
Returns the dbref number of the object, which must be in the same
room as the object executing num.
-& NMWHO()
-& NWHO()
- nwho()
- nmwho()
-
- This returns a count of all currently-connected players. When
- mortals use this function, hidden players are NOT counted.
-
- nmwho() returns a count of all currently connected, non-hidden players.
- It's exactly the same as nwho() used by a mortal, and is suitable for use
- on privileged global objects that always need an unprivileged count of
- who is online.
-
- These functions are equivilent to words(lwho()) and words(mwho()),
- but are more efficient, and don't suffer from buffer constraints.
-=======
& NVCON()
& NCON()
ncon(<object>)
In this case, you must control the object.
& PEMIT()
& NSPEMIT()
-& PROMPT()
-& NSPROMPT()
pemit(<object list>, <message>)
nspemit(<object list>, <message>)
- prompt(<object list>, <message>)
- nsprompt(<object list>, <message>)
pemit() will send each object on the list a message, as per
the @pemit/list command. It returns nothing. It respects page-locks and
HAVEN flags on players.
- nspemit() is a wizard-only variation that works like @nspemit/list.
+ nspemit() is a director-only variation that works like @nspemit/list.
prompt() adds a telnet GOAHEAD to the end of the message, as per
the @prompt command. nsprompt() is a wizard-only variation that
poss(<object>)
Returns the possessive pronoun - his/her/its - for an object.
-& POWER()
- power(<number>, <exponent>)
-
- Returns <number> to the power of <exponent>.
-
-See also: root()
-& POWERS()
- powers(<object>)
- powers(<object>, <power>)
-
- The first form returns a space-separate list of powers possessed by
- the object. If the object does not exist, #-1 will be returned.
-
- The second form attempts to set <power> on <object>, as per @power.
& QUOTA()
quota(<player>)
lvthings()
See also: nthings(), lthings(), lvthings()
-& XWHO()
-& XWHOID()
-& XMWHO()
-& XMWHOID()
- xwho(<start>, <count>)
- xmwho(<start>, <count>)
- xwhoid(<start>, <count>)
- xmwhoid(<start>, <count>)
-
- xwho() fetches <count> or fewer player dbrefs from the list of connected
- players. It is useful when the number of players connected causes lwho()
- or pemits in +who $-commands to exceed buffer limits.
-
- It is equivalent to extract(lwho(),<start>,<count>).
-
- xmwho() is identical, except it is limited to non-DARK and non-HIDE
- players.
-
- xwhoid() and xmwhoid() return objids instead of dbrefs.
-
-See also: lwho(), mwho(), nwho()
-
-& ZMWHO()
- zmwho(<object>)
-
- This returns a list of the dbref numbers for all current-connected,
- non-hidden players within a location belonging to the specified zone.
- It's exactly the same as zwho() used by a mortal, and is suitable for
- use on privileged global objects who need an unprivileged zwho-list.
- The viewer must either have see_all privileges or pass the zone
- lock of the zone to use the function.
-
-See also: zwho()
-
-& ZWHO()
- zwho(<object>[, <viewer>])
-
- This returns a list of the dbref numbers for all currently-connected
- players within a location belonging to the specified zone. When mortals
- use this function, the dbref numbers of DARK wizards or hidden royalty
- do NOT appear on the dbref list. The viewer must either have see_all
- privileges or pass the zone lock of the zone to use the function.
-
- If <viewer> is given by a privileged user, zwho() returns a dbref list
- using <viewer>'s privileges.
- See also: and(), or(), not(), nor()
& XWHO()
xwho(<start>, <count>)
xmwho(<start>, <count>)