Added F_SELF to table for in-game control
authorAri Johnson <ari@cobramush.org>
Thu, 28 Jun 2007 00:05:39 +0000 (00:05 +0000)
committerAri Johnson <ari@cobramush.org>
Wed, 4 Apr 2007 05:49:46 +0000 (05:49 +0000)
(cherry picked from commit 493d32f02333b7f7c2646f5540d7e5c95cd79fe9)

src/flags.c

index 1f16da646cb5ffe92b7094bad7f30e82726fdb83..ac3273fb0c99a804b84ab008f73aafb74d59f002 100644 (file)
@@ -216,6 +216,7 @@ static PRIV flag_privs[] = {
   {"mdark", '\0', F_MDARK, F_MDARK},
   {"odark", '\0', F_ODARK, F_ODARK},
   {"disabled", '\0', F_DISABLED, F_DISABLED},
+  {"self", '\0', F_SELF, F_SELF},
   {NULL, '\0', 0, 0}
 };