Note IDLE functionality change in changes file
authorAri Johnson <ari@theari.com>
Mon, 15 Dec 2008 15:53:55 +0000 (15:53 +0000)
committerCobraMUSH <cobramush@nveid.com>
Tue, 4 Mar 2008 21:22:14 +0000 (21:22 +0000)
(cherry picked from commit bd02d7a2aceda281c7a30f077140c4752fdaa300)

game/txt/changes/0.73p1

index 3387cc2aa35012501870a89bc66d63b61257e9b7..46e3b15244fd2db08f33481b28235fd63cc3df12 100644 (file)
@@ -12,6 +12,7 @@ CobraMUSH Version 0.73p1
     * The restart script now copies old logs and core dumps to save/ [AEJ]
     * Players may change to a forbidden name that they are already using [AEJ]
     * Use long integer types when unparsing integers [AEJ]
+    * Don't count IDLE toward players' commands totals [AEJ]
 
   Flags:
     * Added LOUD flag [AEJ]