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Note IDLE functionality change in changes file
author
Ari Johnson
<ari@theari.com>
Mon, 15 Dec 2008 15:53:55 +0000
(15:53 +0000)
committer
CobraMUSH
<cobramush@nveid.com>
Tue, 4 Mar 2008 21:22:14 +0000
(21:22 +0000)
(cherry picked from commit
bd02d7a2aceda281c7a30f077140c4752fdaa300
)
game/txt/changes/0.73p1
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diff --git
a/game/txt/changes/0.73p1
b/game/txt/changes/0.73p1
index 3387cc2aa35012501870a89bc66d63b61257e9b7..46e3b15244fd2db08f33481b28235fd63cc3df12 100644
(file)
--- a/
game/txt/changes/0.73p1
+++ b/
game/txt/changes/0.73p1
@@
-12,6
+12,7
@@
CobraMUSH Version 0.73p1
* The restart script now copies old logs and core dumps to save/ [AEJ]
* Players may change to a forbidden name that they are already using [AEJ]
* Use long integer types when unparsing integers [AEJ]
+ * Don't count IDLE toward players' commands totals [AEJ]
Flags:
* Added LOUD flag [AEJ]