Bugfix: attribute flag mortal_dark now works again
authorAri Johnson <ari@startrekkin.net>
Thu, 14 Feb 2008 04:50:39 +0000 (04:50 +0000)
committerAri Johnson <ari@theari.com>
Thu, 24 Mar 2011 15:58:45 +0000 (15:58 +0000)
(cherry picked from commit 9d42a506debdf9d89d57f1ada81fd8bed88e6268)

src/attrib.c

index 317b0093e296b672b870c5e5482821ab50a29d4f..d4e15e1e68191427fd00eceae5836720c0f33417 100644 (file)
@@ -150,6 +150,9 @@ int cannot_write_this_attr_internal(dbref player, ATTR *attr, dbref obj, char sa
   if((AL_FLAGS(attr) & AF_PRIVILEGE) && !(Prived(player) || (Inherit_Powers(player) && Prived(Owner(player)))))
     return 1;
 
+  if(AF_Mdark(attr) && !(Admin(player)
+                        || (Inherit_Powers(player) && Admin(Owner(player)))))
+    return 1;
 
   if(ns_chk && catchall && !controls(player, AL_CREATOR(catchall)) && AL_WLock(catchall) != TRUE_BOOLEXP && 
       !eval_boolexp(player, AL_WLock(catchall), obj, NULL))