when objects are nuked, creation time is set to 0 to avoid objid interference
authorAri Johnson <ari@cobramush.org>
Tue, 20 Feb 2007 19:15:39 +0000 (19:15 +0000)
committerAri Johnson <ari@cobramush.org>
Tue, 20 Feb 2007 19:15:39 +0000 (19:15 +0000)
commitcce585c4494024b2ca24250c53502d796de464bd
treeec9376fb4a4f106300609547197bd1f1d002788f
parentb92e393c4d379bab74c0fbaf871984af6ccc36e9
when objects are nuked, creation time is set to 0 to avoid objid interference
src/destroy.c
src/fundb.c